Leverage this opportunity to showcase work to small team of leading design professionals who will critique, validate and offer perspective on your process and final pieces. Participants and winners are will be featured on Core77 through out the year.
From a portfolio ready piece to a job offer, participants in the Core77 Design Awards always walk away with more. Many of our winners receive inquiries into their work, collaborative invitations and other professional opportunities as a result of the Awards program exposure.
We offer awards in 14 categories to ensure that no corner of the design world is left unexplored. Our dedicated student sections in 13 of the 14 total categories demonstrate our commitment to student work.
In addition to the beloved standards, you’ll find several progressive design categories that are analogous to the diversity of today’s design disciplines. Across all categories we offer a distinction to both Professional and Student entries, with the exception of Design Education Initiatives (Professional only).
Final products designed specifically for individual use across a variety of environments and purposes, including but not limited to home, work, leisure, sporting, health and hygiene. Examples include: electronics, accessories, soft goods, housewares and appliances, personal care, tabletop, etc.
Founders, Dreamers and Brothers, Creative Session
Equipment and systems designed for public, commercial, industrial, medical and scientific use (operational, production, construction, etc.) Examples include: machinery, medical instruments and devices, construction tools, transaction kiosks, weather instruments, etc.
President, CEO & Principal Designer, Whipsaw
Dan is President/CEO and co-founder of Whipsaw. He is also the Principal Designer, and directs the strategic and conceptual direction of most accounts. Dan is a passionate and consummate designer, with a keen eye, a unique perspective and a strong drive to innovate.
Throughout his prolific 32 year career, Dan has designed hundreds of highly successful products for clients such as Acer, AT&T, Braun, Cisco, Disney, Eton, GE, Google, Intel, Leapfrog, Livescribe, Logitech, Motorola, Optovue, Topcon and Sony.
Dan has won over 185 design awards (30 IDEA, and many Red Dot, Gmarks, IF and MDEA) and has been granted over 200 design and utility patents. Dan’s views and work have been featured in Axis, Business Week, CNN, Design, Domus, Fast Company, Form, Fortune, Metropolis, Newsweek, Time and Wired. His work is in the Smithsonian Cooper Hewitt Museum, the Chicago Athenaeum and the Pasadena Museum of California Art.
Dan graduated from the University of Cincinnati, College of Design, Architecture and Art in 1982.
Prior to co-founding Whipsaw in 1999, Dan was the President of frog design where he designed many products and led the company for ten years. Before frog, he was a designer at Henry Dreyfuss Associates, HP, George Nelson Associates and Richardson Smith (Fitch).
Furniture and lighting products or systems for private, public, commercial or industrial use. Examples include: home or public seating, office systems, lighting, workstations, etc.
Spatial design as it relates to physical interiors, exhibitions or installations, either permanent or temporary, for private, public, commercial or industrial purposes. Examples include: public installations, restaurant/hospitality interiors, office or medical interiors, set designs, retail displays, exhibition booths, etc. *Previously Interiors & Exhibitions*
Senior Lecturers, Bartlett School of Architecture, UCL.
Mark Smout and Laura Allen are Senior Lecturers at the Bartlett School of Architecture, UCL. Their work takes two routes, architectural competitions, where the particular rigor of the competition brief, site and program provide the basis for new investigations and, conceptual design projects which test out the agenda and methodology of the design research practice. They focus on the dynamic relationship between the natural and the man made and how this can be revealed to enhance the experience of the architectural landscape.
All visual and graphic design, branding and identity projects for print, digital or physical environments. Examples include: logos and identity systems, environmental graphics, signage, typefaces, infographics, motion graphics, print design, advertising, etc.
Partner & Creative Director, Design by Atlas
Astrid Stavro graduated with a First Class Certificate from Central Saint Martins College of Art & Design and with Distinction from The Royal College of Art in London. In 2004 she returned to her native land of Spain to start her own design practice in Barcelona. Astrid Stavro’s strongly rooted conceptual solutions and distinctive typographic approach quickly won international critical acclaim. Her work has been recognized nationally and internationally with over 150 highly acclaimed creative awards including D&AD, The Annual (Creative Review), Design Week Awards, The International Society of Typographic Designers and Art Directors Club of New York. She is a recurrent jury member in design competitions and lectures in design conferences worldwide. Stavro writes for various design journals and is currently the Art Director as well as a contributing editor of Elephant magazine.
All graphic design, branding and structural designs related to the packaging of products. Examples include: primary or secondary packaging for Fast Moving Consumer Goods or premium brands, promotional packaging and gifting programs, limited editions, etc.
Director & Principal Designer, Ticket Design
Nishma is a co-founder and Director at Ticket Design, a design and innovation consulting firm involved in product, packaging and UX design. Under her leadership Ticket Design has established itself as a respected design consulting firm, with a wide variety of award winning products launched in the Indian as well as International markets. Some of the awards that Ticket Design has won under her vision are Red Dot Product Design Award in 2013, CII award for UX design 2013 and Silver award at US Appliance Design.
During her tenure at Ticket Design, she has been the force of converting ideas into reality. With a robust background in design and years of hands-on design realization she brings her extensive knowledge of product development to the projects. Her project management experience has helped her team to get to the root of a problem and look at meaningful creative solutions. Nishma has helped to create award winning solutions in the medical, packaging, consumer, appliances and telecommunication domain. She is an alumnus of NID (National Institute of Design, Ahmedabad), Asia's premier design school. Nishma, started her career as an industrial designer with Tata Johnson Controls in which she designed passenger car seating. Nishma went on to design several products for Bluestar, Whirlpool, Siemens, Honeywell as well as other companies.
Interactive content and user interface design for websites, mobile devices and experiential installations. Examples include: software, mobile apps, interactive projections, animations, simulations, robotics, etc.
Executive Director of Product and Interaction Design, The Barbarian Group
Jill works with clients to develop long-term product experiences that explore emerging technologies and manages the Interaction Design team at the Barbarian Group. Previously she was an Executive Creative Director at R/GA, and a key player behind the design of the Nike+ platform. In her role, she oversaw the evolution of the platform to include Nike+ Fuelband, Nike+ Basketball and Nike+ Training.
Jill is an active member of the New York design community and enjoys teaching, public speaking, writing, and advising young designers and tech start-ups. She currently teaches in the Interaction Design MFA program at SVA, and is a contributing writer for PSFK. She frequently guest lectures at conferences and learning institutions like Fast Company, SxSW, AIGA/NY, IxDA and General Assembly.
All projects entailing the organization of end-users, communication, transactions, infrastructure, institutions and organizational systems. Examples include: distribution or delivery systems, ways of connecting people or enabling transactions, funding platforms, web-based communities, etc.
President, CBi China Bridge
Cathy founded CBi China Bridge in 2003, the first insight-based innovation consulting firm in China. Recently, she co-founded Successful Design, a platform aiming to amplifying the value of design. Under her guidance, CBi has become a leading innovation firm, acting as the bridge linking creative design with business.
Having broad influence both socially and on the global design industry, Cathy is frequently invited to conferences in North America, Europe, and Asia-Pacific. She enjoys adventures; from crossing the Gobi desert in Dunhuang to bungee jumping in New Zealand. Her continued dedication to challenging the limits fuels her creativity for both business and design.
Vehicles, systems or modes of transportation used to get people or objects from one place to another, for private, public, commercial or industrial purposes. Examples include: planes, trains, automobiles, buses, bikes, boats, mass transit systems, transportation infrastructure, etc.
Projects specifically designed to directly benefit social, humanitarian, community or environmental causes. Examples include: community or environmental impact initiatives, products for underrepresented communities, distribution systems, disaster relief, etc.
Director, The Doors of Perception
For thirty years, John Thackara has traveled the world in his search of stories about the practical steps taken by communities to realize a sustainable future. He writes about these stories online and in books; he uses them in talks for cities and business; he also organizes festivals and events that bring the subjects of these stories together.
John is the author of a widely-read blog at designobserver.com and of the best-selling In the Bubble: Designing In A Complex World (MIT Press) – also translated into nine languages. As director of doorsofperception.com, John organizes conferences and festivals in which social innovators share knowledge.
John is a Senior Fellow of the Royal College of Art, in London, and a Fellow of The Young Foundation, the UK’s social enterprise incubator. He sits on the advisory boards of the Pixelache Festival in Helsinki, the Future Perfect festival in Sweden, and Design Impact in India. He is also a member of the UK Parliament’s Standing Commission on Design.
Earlier, John edited the magazine Design for five years, and was later Modern Culture Editor of Harpers & Queen, and design correspondent of The Guardian. He then started a conference and exhibition company ,with offices in London and Tokyo, which created and organised events at the Pompidou Centre, Victoria & Albert Museum, Axis Gallery in Tokyo, and other venues. From 1989-1992, John was Director of Research at the Royal College of Art.
Among John’s 12 books are Design After Modernism: Beyond the Object (1987) and Lost in Space: A Traveller’s tale (1995). He has lectured in more than forty countries.
Any educational class project, curriculum or institutional level program or tool that furthers the practice of design education or education about design. Examples include: curricular, programmability, system of instruction, mobile educational platform or toolkit, etc. Please note that this is a Professional category only.
Founding Director of the Center for Social Design and Master of Arts in Social Design, Maryland Institute College of Art (MICA)
Mike Weikert is founding director of the Center for Social Design and Master of Arts in Social Design at Maryland Institute College of Art (MICA). In 2008, he established MICA’s Center for Design Practice, a multi-disciplinary, project-based studio bringing together students and outside partners to collaborate on innovative solutions to social problems. Previously, he served as co-chair of the graphic design department at MICA, partner/creative director at Atlanta-based Iconologic, and as a design consultant to the International Olympic Committee. In 2011, he was nominated for the Cooper-Hewitt National Design Award and in 2014, received the Ashoka U-Cordes Innovation Award.
Projects or products that predominantly utilize design research and strategy. Examples include: brand strategies, product and project strategies, research methodologies such as surveys, interviews, studies, observations, varied research throughout projects, etc.
Founder & Director of Strategy & Design, Huddle Design
As Founder and Director at Huddle, Melis is the main provocateur when it comes to encouraging creative and pragmatic solutions. She is passionate about driving change within organizations with a natural focus on human centricity, design and what it takes to thrive in the 21st century.
Melis has deep academic qualifications and vast business experience, underpinned by a PhD in Human Factors (user-centered design). Her areas of expertise covers service strategy, strategic service design, experience design, concept prototyping, systems engineering, program management and human factors research.
Melis is a contributing author to This is Service Design Thinking, the very first textbook on Service Design published in 2011. She sits on the advisory board for the Department of Architecture and Industrial Design at RMIT and is a Senior Research Fellow at the School of Medicine at Monash University.
Melis is also co-founder of London-based Enterprise Design consultancy FromHereOn.
All conceptual designs for further insight, discourse, intervention, experimentation or exploration. Examples include: future scenarios, design explorations, provocations and visionary concepts.
Founder, Studio Alexandra Daisy Ginsberg Ltd.
Alexandra Daisy Ginsberg is a designer, artist and writer. Seeking new roles for design, Daisy is developing experimental design approaches to help us imagine alternative ideals around technology. Through the design of objects, workshops, and writing and curating, her practice investigates both aesthetic and ethical futures for design. Daisy’s collaborators include scientists, engineers, artists, designers, social scientists, galleries and industry around the world. She began a PhD by practice, The Dream of Better, exploring the idea of a 'better' future, at the Royal College of Art in London, in 2013.
As Design Fellow on Synthetic Aesthetics (Stanford University/University of Edinburgh, 2010-2013), Daisy curated an international research project, developing novel modes of collaboration and critical discourse between synthetic biology, art and design. Daisy is lead author on Synthetic Aesthetics: Investigating Synthetic Biology’s Designs on Nature (MIT Press, March 2014). She led the curatorial team for Grow Your Own… Life After Nature, a flagship exhibition about synthetic biology at Science Gallery, Dublin (October 2013–January 2014).
Daisy studied architecture at the University of Cambridge, design at Harvard University and Design Interactions MA at the Royal College of Art. Her work has been exhibited internationally, including MoMA New York, London’s Design Museum, the Art Institute of Chicago, the Israel Museum, the Museum of Contemporary Art, Tokyo and the National Museum of China. Daisy publishes, teaches and lectures internationally: talks include TEDGlobal, PopTech and Design Indaba; she guest-edited Current Opinion in Chemical Biology (December 2012). In 2011, her collaborative work E. chromi was nominated for Designs of The Year and the Index Awards and was collected by the new Museo Delle Scienze in Trento. Daisy won the 2011 World Technology Award for Design and received the first London Design Medal for Emerging Talent in 2012.
Daisy leads Studio Alexandra Daisy Ginsberg Ltd.
Projects created by the end-user that are meant to be shared for others to create. Please include the instructions with each submission. Examples include: hacks, mods, recycles, crafts, digital fabrications, etc. There is no Professional or Student distinction in this category. *Previously the DIY Category*
Jennifer Turliuk is Co-President of MakerKids, a maker learning company that operates one of the only maker spaces for kids in the world. Her work has been featured in the New York Times, Wired, Fast Company, Forbes, a Harvard case study and more. Jennifer keynoted the first MakerCon in Europe and has also spoken at various Maker Faire, MakerCon and TEDx events. She attended the Graduate Studies Program at Singularity University at NASA and business school at Queen’s University. In her spare time, Jennifer does marketing and strategy consulting. She also enjoys dancing, kiteboarding, playwriting and DJing. Follow her on Twitter: @jenniferturliuk.
Founders, Dreamers and Brothers, Creative Session
President, CEO & Principal Designer, Whipsaw
Senior Lecturers, Bartlett School of Architecture, UCL.
Partner & Creative Director, Design by Atlas
Director & Principal Designer, Ticket Design
Executive Director of Product and Interaction Design, The Barbarian Group
President, CBi China Bridge
Director, The Doors of Perception
Founding Director of the Center for Social Design and Master of Arts in Social Design, Maryland Institute College of Art (MICA)
Founder & Director of Strategy & Design, Huddle Design
Founder, Studio Alexandra Daisy Ginsberg Ltd.
The steps are easy: create an account with Core77, complete an entry form for each project, and submit and pay for your entries. You can enter as many projects as you want and can enter a project into as many categories as applies.
Create an account with the new Core77 website. Please note that if you have created an account in the past, you will still need to create a new account here.
In order to start an entry, click on the awards tab where you can create a new entry, work on a previous draft or view completed and paid entries.
First, write a brief summary about your project. This should give the jury a brief overview of what your entry is and is limited to 500 words or less. You will have an opportunity to write in greater detail about your work in the “Details” section. This is limited to 1500 words and should include things like process, relevancy and importance.
• You must upload at least 1 image.
• All images must be JPEG, GIF or PNG format.
• The maximum image dimension is 3000 pixels tall or wide (whichever measurement is greater).
• The maximum individual file size is 15MB. No Zip, Stuffit or compressed files.
• You may upload one supporting document about your project.
• File must be PDF format with max file size of 15MB with a maximum of 30 pages.
• Keep your video at or under 2-minutes-30-seconds.
• All videos must be in mp4 format.
• The maximum file size for video is 200MB.
• Click on "Video Making Tips" to learn more, gets tips for making your video, and see a variety of examples and approaches (including the low-tech).
• Ensure that your file is one of our listed compatible file types.
• Double check the size; if it’s too large, it won’t upload!
Please note that if you are selected for an honor in the 2015 Core77 Design Awards, all project assets will be posted for viewing on our website. Do not include anything you do not wish the general public to view.
Professionals and students from around the world can each enter into any category in the program. Please note the Design Education Initiatives category is a Professional category only.Does the work need to have been done in 2014?
Your project must have been completed between January 1, 2014 and December 31, 2014. For Professional work, this means launched on the market, produced and released to the public. If you’re not sure if your submission fits these guidelines, send us an email. We can help you determine if it’s eligible. If it’s a Student or Speculative entry, it must have been completed/presented between January 1, 2014 and December 31, 2014.Can I enter a project that has already won a different design competition?
Of course! Why not get more appreciation for your project? As long as the project was released, launched or completed between January 1, 2014 and December 31, 2014 (see above), you can enter it into this year’s Core77 Design Awards.Can I enter a collection of designs as a single entry or are they separate submissions?
You can absolutely enter a collection or series as a single entry as long as they share an apparent theme. And keeping in line with our date requirements, the collection must have been released/done between January 1, 2014 and December 31, 2014 (see above).Can I submit work that I created as a student even though I have graduated?
Absolutely. If the work was done while you were a student, then, well, it’s student work. If, however, you conceived of the idea as a student but then redesigned and launched it after graduation, then the project will be considered a Professional entry.Can I enter professional work that has not been published or entered the market?
No. Work must have been launched on the market, produced and released to the public between January 1, 2014 and December 31, 2014.
However, if your work is of a speculative/conceptual nature (i.e. eligible for the Speculative category) this rule does not apply because such work is not designed with the goal of being fully realized. In this case, proof of production/manufacturing/market entry is not necessary, but the project must have been completed between January 1, 2014 and December 31, 2014.Can I submit work by snail mail?
No, all submissions must be made through the Core77 Design Awards website and any work submitted by snail mail will not be considered.Can I enter work if I am the client?
Absolutely. We want to see the stuff you’re proud of. But we’d recommend hitting up your consultants or in-house design team for the best images and team credits etc., and you are welcome to be in the video testimonial.
We understand that design disciplines are blurring more and more so we encourage you to enter more than one project or the same project in multiple categories. Having trouble deciding which categories are appropriate? Just shoot us an email.
Note that you will need to go through the submission process—submit the entry form, complete the full description, upload all the assets and pay an entry fee—for each category entered. Payment for the entries will be taken once you have concluded and fulfilled all the requirements of your submission.I’m unfamiliar with the submission category Open Design. What is this and how does it differ from student and professional levels?
While there are various takes on this genre, Core77 Design Awards defines this category as: Projects created by the end-user that are meant to be shared for others to create. Examples include: hacks, mods, recycles, crafts, digital fabrications, etc. Please include the instructions with each submission. This was previously known as the “DIY” category.Is there an Architecture category?
No, but we do welcome you to submit your interior architectural or exhibition designs into our Built Environment category.What happened to some of the previous categories?
You probably noticed that some of our categories have changed since last year. We have streamlined our system this year and simplified our categories. Please review the changes below:
Built Environment - Previously Interiors & Exhibitions.
Open Design - Previously DIY. Now open to both Students and Professionals.
Food Design and Soft Goods are now distributed through Consumer Products, Commercial Equipment and Built Environment.
Writing & Commentary is no longer available.
There is great value added by designers when they storytell, talk to clients, make pitches and/or argue for the validity of their work. So essentially, the video is a great option to keep in mind. It doesn’t necessarily have to be a fully edited video; it could low-production and brutally frank. Just have fun with it. If you choose not to include a video, this will not jeopardize your project. Again, we trust our jury to judge work on its merit and not on its bells and whistles.Will these videos be published, or are they solely for the jury to watch?
Winners, Runners Up and Notables will have their videos published as a compelling part of their entry. You don’t need to worry though; if it’s good enough to help you win, it’s probably something you’re going to want to share.Will you edit my video at all?
No. But if your video starts with “Hi, my name is James Dyson” and ends with a company logo and URL, it will not be admissible. Let’s ease into this transparency business. (James, please don’t let this discourage you. We want to see your stuff!)What are the supported file types?
Videos must be in mp4 format.
There is provision for up to 12 images, but only 1 image is mandatory. Of course, you will want to make the most of the 12 available slots to show off aspects of your design to the jury.What are the dimensions allowed for each image?
All images must be JPEG/PNG format and prepared in RGB mode. The maximum image dimension is 3000 pixels tall or wide (whichever measurement is greater). The maximum individual file size is 15MB. No Zip, Stuffit or compressed files are acceptable.What is the maximum dimension allowed for the Supporting PDF?
The maximum file size for the PDF is 15MB.What about documentation? Our research project will need much more than 250 words.
Please include this information in the supporting PDF.
All Winners, Runners Up, and Notable award honorees will be notified by email.What do I get if I win?
The selected Professional and Student Winners will receive the Core77 Design Awards trophy.
All Honorees (Winners, Runner Up and Notables) will be published in the 2015 awards gallery and across the Core77 online. All Honorees will also receive a digital “ribbon” that they can add to their website, portfolio, etc. stating their honor and category.
This pricing ends on Tuesday, March 3, 2015 at 9PM Eastern Time.
This pricing ends on Tuesday, March 24, 2015 at 9PM Eastern Time.
The final date we will accept entries is Tuesday, March 31, 2015 at 9PM Eastern Time.
Yes. You can register as a Professional and enter work that you completed as a Student (say, if you have recently graduated but your submission was completed in school) in addition to work done as a Professional. You will pay according to the type of submission, not registration.What methods of payment are accepted?
This Awards program accepts Visa, MasterCard, American Express and Discover credit cards.
Program Launch: Monday, February 9, 2015
Early Bird Deadline: Tuesday, March 3, 2015 at 9PM Eastern Time
Regular Deadline: Tuesday, March 24, 2015 at 9PM Eastern Time
Deadline: Tuesday, March 31, 2015 at 9PM Eastern Time
Judging: April 2015
Announcements Released: May 2015Why should I submit my work early?
There is an Early Bird Discount of 20% if you submit your work by March 3, 2015. In general, it’s still best to submit your projects early to avoid the risk of encountering potential technical problems or delays in the deadline rush.When is the submission deadline?
The absolute final deadline is March 31, 2015. Any work submitted after March 24, 2015 will be subject to a late fee. We encourage you to enter as early as possible.When will the winners be announced?
The announcements will be available in May 2015.
Have a Twitter account? Include you and your teams @twittername on our entry form. You should also sign up for email updates, follow us on twitter @core77awards, and visit our facebook page to stay in the loop.
Still have questions? Send us an email.
The Core77 Design Awards offers individuals or teams the chance to win prizes by participating in a celebratory design program. A series of Honorees (“Winner,” “Runner Up” and “Notable”) will have their work selected from among all completed entries that are submitted. The Honorees are selected by a panel of judges called “Jury Teams” headed up by a “Jury Captain” and have been selected by the Core77 Design Awards. Prizes are administered by the Core77 Design Awards (“Administrator”) 561 Broadway, 6th Floor, New York, NY 10012.
The awards program is open to Professionals and Students from around the world. Almost all categories have Professional and Student entry fields. The exception is Design Education Initiatives. This is a Professional category only.
The 2015 program launches on February 9, 2015. All work submitted must have been released (on the market or published) between January 1, 2014 and December 31, 2014 11:59PM Eastern Time to be eligible for entry. If you are entering the Speculative category, or you are entering a Student project, then your work must have been completed and/or presented between January 1, 2014 and December 31, 2014 11:59PM Eastern Time.
You can only enter work that is original and that you have the right or authority to enter and publish. All Professional work must be real and not conceptual unless you are entering the Speculative category. All entries must be in English. Entries or files that do not meet the entry criteria may not be conveyed to the jury. Entrants retain ownership of all ideas and materials/images presented. Individuals can enter as many entries as they wish, provided they 1) Complete the entry form 2) Submit all required assets in the required formats, 3) Pay for each entry, and 4) Agree to the Official Rules.
You can only enter through this website. We will not accept any entries by mail. Late entries will not be accepted.
Participation in the program constitutes winner’s consent to administrator’s use of winner’s entry images, entry statements, name, likeness, voice, opinions, country, hometown, or state for promotional purposes in any media without further payment or consideration.
Entrants selected must comply with all terms and conditions of these Official Rules, and distribution of prizes is contingent upon fulfilling all requirements. All Winners, Runners Up, and Notable award honorees will be notified by email after the announcements have aired during May 2015. We will not notify Honorees before this time. If you do not receive an honor in the 2015 program, you will not be notified. Only Winners will receive the Core77 Design Awards Trophy. All Honorees will receive coverage across the Core77 Design Awards network and will be featured on the Core77 Design Awards website.
Administrator reserves the right, in their sole discretion, to cancel, modify or suspend the program should virus, bugs, unauthorized human intervention, technical failures or any other factor beyond or Administrator’s reasonable control corrupt the administration, security, fairness, integrity or proper operation of the Program. In such event, the Administrator reserves the right to select winners from among the eligible entries received up to the time of impairment. The Administrator reserves the right in its sole discretion to disqualify any individual it finds to be tampering with the entry process or the operation of the Program or to be acting in violation of these Official Rules or the Program in an unsportsmanlike or disruptive manner. Any attempt by any person to deliberately damage Administrator’s web site or undermine the legitimate operation of this Program may be a violation of criminal and civil laws, and, should such an attempt be made, the Administrator reserves the right to seek damages from any such person to the fullest extent permitted by law. Administrator’s failure to enforce any term of these Official Rules shall not constitute a waiver of that provision.
By accepting any of the prizes, the Honorees agree that the Administrator, their respective parents, subsidiaries and affiliated companies, and the agents, employees, directors and officers of these companies, are not liable whatsoever for any injuries, losses or damages of any kind resulting in whole or in part, directly or indirectly, from the acceptance, possession, use or misuse of all elements of the prizes or from winner’s participation in the Program.
Administrator is not responsible for: (1) incorrect or inaccurate transcription of entry information or late, lost, stolen, illegible, incomplete, misdirected entries or entries received through impermissible or illegitimate channels, all of which will be disqualified; (2) technical failures of any kind, including but not limited to the malfunctioning of any telephone, computer, network, hardware or software; (3) the unavailability or inaccessibility of any Web site or service; (4) unauthorized human intervention in any part of the Program; (5) electronic or human error which may occur in the administration of the Program; (6) any injury or damage to persons or property, including but not limited to entrant’s computer, which may be caused, directly or indirectly, in whole or in part, from entrant’s participation in the Program or from downloading any material from Administrator’s Web site(s), regardless of whether the material was prepared by the Administrator or a third party, and regardless of whether the material is connected to the Administrator’s Web site by a hypertext link.
Entrant agrees that: (1) any and all disputes, claims, and causes of action arising out of or connected with this Program, or any elements of the Prizes awarded, other than the administration of the Program or the determination of winners shall be resolved individually, without resort to any form of class action, and exclusively by the appropriate New York State Court located in New York County, New York, U.S.A.; (2) any and all claims, judgments and awards shall be limited to actual out-of-pocket costs incurred, but in no event attorneys’ fees; and (3) under no circumstances will entrant be permitted to obtain awards for, and entrant hereby waives all rights to claim, punitive, incidental and consequential damages and any other damages, other than for actual out-of-pocket expenses, and any and all rights to have damages multiplied or otherwise increased. SOME JURISDICTIONS DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE MAY NOT APPLY TO YOU. All issues and questions concerning the construction, validity, interpretation and enforceability of these Official Rules, or the rights and obligations of entrant, Administrator in connection with the Program shall be governed by, and construed in accordance with, the laws of the State of New York, U.S.A., without giving effect to any choice of law or conflict of law rules or provisions (whether of the State of New York, U.S.A., or any other jurisdiction), which would cause the application of the laws of any jurisdiction other than the State of New York, U.S.A. All federal, state, provincial and local laws apply.
When you enter, you will check a box to verify that you have the right and authority to enter the work into the Core77 Design Awards, and that the submission is the original work of the parties listed on the Entry Form. You will also confirm that your entry is free of copyright, trademark and patent infringement, and that all appropriate permissions have been secured for their publication by Core77 and the Core77 Design Awards in print, online and digital venues, and in physical exhibitions or events associated with the Core77 Design Awards.
By entering, you agree that neither the Core77 Design Awards nor Core77 are liable for any copyright or other infringement on the part of the entrant or parties listed on the Entry Form, or on the part of any third party. You agree that neither Core77 Design Awards nor Core77 will have any liability or responsibility to you for any claim made by you against any third party, (or any claim made by another person or entity against you or your entry) in connection with these Awards, and it is your responsibility to make sure you have the required releases, licenses, and other necessary clearance to submit your entry.
Core77 reserves the right to remove any entry from the competition for any reason and without notice.
Learn about our optional Video Testimonial entry component and how it can make a difference. You’ll find Rules and Tips for making your video as well as examples that demonstrate a range of approaches and just how straightforward it can be.
It’s optional and encouraged. View this entry component as a rare opportunity to tell the jury about your design, and convey your belief in it, in a way that text and images can’t. You have a maximum of 2 minutes and 30 seconds to share what you set out to do, what’s notable about your design, and why it deserves an award.
Think of it as a "Show and Tell" – holding up your design, doing a demo if appropriate, pointing to distinguishing characteristics, etc. You may use any visuals you like, if you choose to. Since we intend for these to be easy to make, we encourage you to go low-tech and informal, even straight-to-webcam. It’s your testimonial, not the execution of your video, that counts.
Your video must be in mp4 format.
• Maintain anonymity as much as possible (no names, no company names, no credits, no logos, or identifying marks, no urls).
• Keep the length of your video a maximum of 2 minutes and 30 seconds. Longer videos will not make it to the jury.
• All videos must be in English.
• There is a limit of one video per entry.
Keep the setting as straightforward and informal as you want it to be.
Make it personal. This is your story told your way. It should have a healthy dose of Point of View and be compelling to watch.
Hit the following points:
• What you were trying to do when you were designing your project.
• What’s great about it, what separates it from what’s already out there and why it deserves the world’s attention.
Have fun while you’re doing it! This is supposed to be a delightful, informative, and personal addition to the required entry materials.
Get inspiration for your video testimonial from our sample video makers. Explore different approaches (and learn what to avoid). Use props, people, technology; whatever works and is at your disposal.Example #1: Wear It, Work It, Own It
Last year’s DIY Jury Captain, Becky Stern, does a great job with this example. The subject of her video is her TV-B-Gone project–a jacket with hidden powers–that she created while working atMake: Online and CRAFT. Her approach to the video testimonial? A combination of demoing the jacket (wearing it, showing how it works) and zeroing in on the details so we can see the components and how it was all put together. It’s a great example of a video that is part personal, part produced, and all narrative, with a continuous voiceover that stitches the parts together with a nice flow, keeping us, the audience, engaged.
Note: Becky’s video came in at 1-minute-30 seconds. You do not have to be quite as efficient so long as you don’t exceed the 2-minute-30-second limit.Example #2: Use Place or Props
Lavrans Løvlie, Director of Live/Work in Oslo, contextualizes his testimonial by filming across from the site of his office’s project. Employing a stack of blown-up text and images, he talks the viewer through the most notable points of the project: the service design for Oslo’s new Public Library. His video testimonial is direct and precise while providing a sense of place (bonus points for snow!).
Note: Lavrans introduces himself at the start of his video and the video concludes with Live/Work’s url. However, entrants must keep their video anonymous.Example #3: Tell It to Somebody Else
Recruit a friend/collaborator, as Craig Mod does. In his video, the writer/designer/developer introduces us to his Hitotoki project, a protocol that collects moments and maps them on the web, by way of an interview-style exchange with his friend and interaction design colleague Liz Danzico. Since Liz is thousands of miles away, they record their exchange over the Internet. Craig’s is a perfect example of how you can use your computer, the web and a willing interviewer to make a testimonial. Craig captures his using Quicktime’s screen record function which also allows him to demo the Hitotoki site. Easy.
Note: At over 3 minutes, Craig breaks our 2-and-a-half minute rule so, watch that clock!Example #4: Give the Tour
Let your cursor do the walking. Perhaps your project is best told with digital images or diagrams, or by clicking through a website. Or maybe you just prefer to be behind the camera. As Dror Benshetrit, of Studio Dror, shows in his video testimonial, a "screencast" will record a straightforward presentation of digital assets and a voiceover. Using Jing, the online screencasting software, and a bunch of files on his computer, Dror narrates a seamless journey through his QuaDror system, simply by clicking from one image to another and telling us what we’re seeing. Easy to set up, works with files you already have, and best of all, you needn’t leave your chair.
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